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How it works

Input methods 

Wave has five programmable input methods which you can see in the video below. Three types of movements [pan, tilt and roll] and two types of triggers [tapping on a surface or clicking a button].

 
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The buttons

Wave has three buttons [A, B and C] which all have different functions (see photo below).
Important: By clicking button A (the top button) you recenter Wave. It’s good to do this once in a while to keep Wave as accurate as possible, but it also allows you to decide where Wave’s centerpoint is.

 

Walkthrough-Button Function-03.png