How it works

Input methods 

Wave has five programmable input methods which you can see in the video below. Three types of movements [pan, tilt and roll] and two types of triggers [tapping on a surface or clicking a button].


The buttons

Wave has three buttons [A, B and C] which all have different functions (see photo below).
Important: By clicking button A (the top button) you recenter Wave. It’s good to do this once in a while to keep Wave as accurate as possible, but it also allows you to decide where Wave’s centerpoint is.


Walkthrough-Button Function-03.png